Hi
Does anybody know how to use OIS with the GLUT framework for opengl. The problem I seem to be having is with the InputManager creation. I passed a window handler that I got from
HWND hWnd;
hWnd = FindWindow("FREEGLUT", "WindowTitle");
But I don't know if that counts as the opengl window made with GLUT or the console window in the background which GLUT runs from. When I run the program the opengl stuff shows but the console shows the error "The sent HWND is not valid!" Is there a way of checking which handle I am sending because I know I can't pass a console window handle?
Thanks