I just updated head with the support from v1-0. The problem with the mouse support that I had run across in the patch is that like it says no scroll support, and loosing mouse events after tabbing in and out of the app. Also, dragging wasn't working in the patch either.
Currently the mouse should be fully functioning in NON buffered mode. If you run across any errors when using non-buffered OIS mouse please let me know so we can tackle those.
Now there really isn't true buffered mouse input happening right now when you are running in buffered mode. I hadn't made it to the point of finishing off the buffered events, although it is very close. This is the reason the mouseMoved event is sent every time you call capture. I will continue working on proper buffered input, and will also back-port it to v1.0.
I have also submitted a patch for the console demo that adds mac support and included a new Xcode project for OIS. This new project will build OIS.framework, OIS.dylib, libOIS.a and the console demo.
the oisStatic.xcodeproj is no longer needed and will probably be removed from CVS at some point.