Currently one needs to ask the inputmanager for a joystick and wait which of the available joysticks is returned. I have two different joysticks attached and want to be able to retrieve the right OIS::Joystick from the inputmanager based upon some creation hint like device name, number of axes, number of buttons, forcefeedback supported, or even which game port or USB (I am not sure if that's possible) etc.
Right now I have to ask the inputmanager for joysticks as long as the one I am looking for is not returned. Maybe this also applies to other devices like mice.