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Author Topic: Getting Started, Please HELP!!!!!  (Read 1600 times)

arkos

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Getting Started, Please HELP!!!!!
« on: May 20, 2006, 10:48:54 AM »

Hey guys,

I am trying to get started with the ogre theora plugin and keep running into hurdles. I downloaded the videoplugin from ogre's cvs. I am running windows XP with visual studio 2003.

I have an application that uses CEGUI and I want video to play within a window, so the CEGUI_TheoraDemo seems like it is exactly what I need. But DAMN what is with all of the files!!!!! There are like 6 projects in the folder. Do I have to compile all of them? Do I just need one? I am totally overwhelmed and there doesn't seem to be any tuts on using the plugin.

Do I need to do ANYTHING with any of the other folders/files in ogreaddons\videoplugin?

I have read that you need fmod to run the cegui demo:
http://www.wreckedgames.com/wiki/index.php/WreckedLibs:Plugin_TheoraVideoSystem

Do I need to download that somewhere or do I just build the fmod project?

Where do I get all of the ogg/vorbis junk? And what do I do with it once I have it?
I went to http://www.xiph.org/downloads/ and found some zip files, but do I just include .h and .cpp files into my project or do I have to compile something.

PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!

I think this plugin is a great idea and it is much appreciated, but please help me get off the ground.
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pjcast

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Getting Started, Please HELP!!!!!
« Reply #1 on: May 21, 2006, 10:11:49 AM »

If you havn't already read this, it is a good starting read:
http://www.wreckedgames.com/wiki/index.php/WreckedLibs:Plugin_TheoraVideoSystem

For windows users, open up videoplugin/TheoraVideo/scripts soltuion file. Then, if you have the Ogg Vorbis include directories setup for your IDE, along with Ogre setup, then just rebuild all.. And, that will put all the files into the CEGUI_TheoraDemo/bin/release and debug directories.. Then, just copy over the Ogre dll's their too.

I have just uploaded the OggVorbis SDK (no onger availiable from vorbis site apparently?).. It is slightly dated now, and may contain some bugs that have since been fixed.. But, it works fine from my experience, and you could also grab the libOgg (build it), then libVorbis (and build it) ,as it is not too hard at all.
Anyway:
www.wreckedgames.com/files/oggvorbis-win32sdk-1.0.1.zip
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