Hmm.. that is an interesting point. IIRC, Stlport detects debug builds and links with the debug stlport.. So, that is a big problem... I just don't want to have to host a 300mb dependency download... That would eat away at my servers bandwidth resources. And, would take forever to upload/downlaod anyway.
Only option I can think of is, do not build WGE in debug mode on CodeBlocks + MinGW. unfortunate, but most of the debugging is done with Log's anyway, since scripts are hard to run through the visual debugger. And, in any case, there is a squirrel script debugger that can be plugged into eclipse for that.