Wrecked Games

Please login or register.

Login with username, password and session length
Advanced search  

News:

We're just that awesome.

Author Topic: Codec's and Utilities - Moving to DLL  (Read 1109 times)

pjcast

  • Administrator
  • Veteran
  • *****
  • Karma: +0/-0
  • Posts: 2652
    • View Profile
    • http://www.wreckedgames.com
Codec's and Utilities - Moving to DLL
« on: April 13, 2006, 04:41:53 PM »

Because of the need for the Sound plugins to have access to the functions of these classes. The few options are: link WGE as DLL (not an option), add the needed classes source files to both projects (not a viable option, if one gets built outofdate with another, thigns blow up), third option, utility static lib - not so bad, but better would be a shared lib.
Logged